My Favorite thing is monsters is a graphic novel unlike anything I had read before. It’s a very open, intimate story about a young girl’s self-image. It feels like we can see through her eyes in this comic, especially because of the illustrative style. They’re rough, and this can be jarring, but their very emotive and serve to show you the main character’s thoughts and opinions, including those on herself. She portrays herself as a monster, and this parallel, quite literally shown is very impactful for the reader. We are struck by the gravity that one’s image has on their self-esteem and how those themes fit into an unstable part of one’s life. Growing up is hard, and coming to terms with one’s self is even harder as it’s a part of that process. The way that this graphic novel is able to abstract these concepts through the drawings is really effective.
One cause which I really care about as an animator is the current state of the VFX industry. To understand the full story of how the industry, and the artist who work in it are being abused, watch the 2014 movie “Life after Pi” . Basically, every major movie uses VFX and digital art extensively, in every scene. Most live-action movies have at least one digital element in each shot, and this means lots of work for VFX artists. However, this large demand unfortunately means overworking respected VFX studios, or outsourcing work to countries where workers are similarly abused. The schedules that digital artists in the film industry keep are massively unhealthy, and the stress that these schedules put on them and their relationships are even more obscene. For anyone entering the industry, their choice is either to accept an unstable position under a director who won’t look at their work until post is wrapping up, and then give you changes to do with no additional pay and without shifting...
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